The development of navigation tools for people who are visually impaired had become an important concern in the research area of assistive technologies. This paper gives a comprehensive review of different articles published in the area of navigation solutions for people who are visually impaired. Unlike other review papers, this review considers major solutions that work in both the indoor or/and outdoor environments which are based on different technology. From the review, it became clear that the navigation systems proposed for the target users lack some core features that are quite important for independent navigation. Also, there can be instances in which humanitarian conditions also have to be considered in the navigation system design. Based on these findings, a set of recommendations are also given which can be considered in the future design of navigation systems for blind and visually impaired people.
Dyslexic users often do not exhibit spelling and reading skills at a level required to perform effective search. To explore whether autocomplete functions reduce the impact of dyslexia on information searching, 20 participants with dyslexia and 20 controls solved 10 predefined tasks in the search engine Google. Eye‐tracking and screen‐capture documented the searches. There were no significant differences between the dyslexic students and the controls in time usage, number of queries, query lengths, or the use of the autocomplete function. However, participants with dyslexia made more misspellings and looked less at the screen and the autocomplete suggestions lists while entering the queries. The results indicate that although the autocomplete function supported the participants in the search process, a more extensive use of the autocomplete function would have reduced misspellings. Further, the high tolerance for spelling errors considerably reduced the effect of dyslexia, and may be as important as the autocomplete function.
Abstract. Recent advances in low cost wearable computers opens up new possibilities for the development of innovative visual aids. A head-mounted display with cameras that capture views of the physical world, a wearable computer can process the image and present an augmented view to the user. Although, some research is reported into the development of such visual prosthetics the functionalities often appear ad-hoc. This study set out to identify what functionality visually impaired users need in various contexts to reduce barriers. Information was gathered via interviews of visually impaired individuals. The results show that recognizing faces and text is the most important functions while the idea of smart glasses where questioned.
Visually impaired individuals often rely on assistive technologies such as white canes for independent navigation. Many electronic enhancements to the traditional white cane have been proposed. However, only a few of these proof-of-concept technologies have been tested with authentic users, as most studies rely on blindfolded non-visually impaired participants or no testing with participants at all. Experiments involving blind users are usually not contrasted with the traditional white cane. This study set out to compare an ultrasound-based electronic cane with a traditional white cane. Moreover, we also compared the performance of a group of visually impaired participants (N = 10) with a group of blindfolded participants without visual impairments (N = 31). The results show that walking speed with the electronic cane is significantly slower compared to the traditional white cane. Moreover, the results show that the performance of the participants without visual impairments is significantly slower than for the visually impaired participants. No significant differences in obstacle detection rates were observed across participant groups and device types for obstacles on the ground, while 79% of the hanging obstacles were detected by the electronic cane. The results of this study thus suggest that electronic canes present only one advantage over the traditional cane, namely in its ability to detect hanging obstacles, at least without prolonged practice. Next, blindfolded participants are insufficient substitutes for blind participants who are expert cane users. The implication of this study is that research into digital white cane enhancements should include blind participants. These participants should be followed over time in longitudinal experiments to document if practice will lead to improvements that surpass the performance achieved with traditional canes.
Abstract-Task scheduling is an important aspect of parallel programming. Most of the heuristics for this NP-hard problem are based on a very simple system model of the target parallel system. Experiments revealed the inappropriateness of this classic model to obtain accurate and efficient schedules for real systems. In order to overcome this shortcoming, a new scheduling model was proposed that considers the contention for communication resources. Even though the accuracy and efficiency improved with the consideration of contention, the new contention model is still not good enough. The crucial aspect is the involvement of the processor in communication. This paper investigates the involvement of the processor in communication and its impact on task scheduling. A new system model is proposed based on the contention model that is aware of the processor involvement. The challenges for the scheduling techniques are analyzed and two scheduling algorithms are proposed. Experiments on real parallel systems show the significantly improved accuracy and efficiency of the new model and algorithms.Index Terms-Parallel processing, concurrent programming, scheduling and task partitioning, processor involvement, heterogeneous system model.
This paper presents the results of an interview‐based study of the use of virtual learning environments (VLEs) among dyslexic students. Interviews were carried out with 12 informants who had been formally diagnosed as dyslexic. The informants were either enrolled in a university or college programme, or had graduated less than a year before the interview. The findings reveal that dyslexic students experience a number of challenges associated with VLE use, including information overload, imperfect word processing tools, inadequate search functions, and having to relate to more than one system at a time.
Purpose: The aim of this study was to identify factors that influence the perceived stigma of two assistive devices for visual impairment, namely the white cane and smart glasses. Method: Face-to-face semi-structured interviews with eight European students were conducted to probe their experiences and knowledge related to disability, assistive technology, visual impairment, as well as handheld and wearable devices. Results: Close relationships with disabled people seems to have a positive influence on participants perceptions about stigma, disability, and assistive technology. Academic background seems to not have any influence. The aesthetics of assistive devices was observed as an important factor that influences the adoption or abandonment of the device. Conclusion: Device without negative symbolism but with modern aesthetics (smart glasses) were positively accepted by the participants than the device with traditional aesthetics and symbolisms of visual impairment (white cane). Designers should, therefore, consider aesthetics in addition to functionality in order to avoid the perceived stigma, thereby reducing the chances of device abandonment. ä IMPLICATIONS FOR REHABILITATIONUnderstanding the factors that influence the perceived stigma associated with assistive technology can help designers and developers to reduce assistive technology abandonment and perceived stigma. Designers need to consider both functionality and aesthetics. While functionality is crucial for the users' adaptation, aesthetics is important for the users' positive perceptions.
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